Daria Grudtsina's profile

Game-Ready Semi-Stylised 3D Character

-3D sculpting in Maya, Zbrush + Marvelous Designer
-Cleaning topology in Maya and creating UV maps (+ Generating hair cards)
-Baking the high-poly model onto the low-poly one and creating textures in Substance Painter/Designer
-Setting up shaders in Maya (Arnold) + Lighting 
Game-Ready Semi-Stylised 3D Character
Published:

Owner

Game-Ready Semi-Stylised 3D Character

Published: